ManiaScript Trackmania 2020  30/10/2024
CMenuSceneManager Member List

This is the complete list of members for CMenuSceneManager, including all inherited members.

CameraSetFromItem(Ident SceneId, Ident ItemId)CMenuSceneManager
CameraSetLocation(Ident SceneId, Vec3 Position, Real AngleDeg)CMenuSceneManager
CameraSetLocation(Ident SceneId, Vec3 Position, Real AngleDeg, Real FovY_Deg)CMenuSceneManager
ColorGradingSetImage2ds(Ident SceneId, Text RelName0, Text RelName1, Text RelName2, Text RelName3)CMenuSceneManager
CubeMapSetImage2ds(Ident SceneId, Text RelName0, Text RelName1, Text RelName2, Text RelName3)CMenuSceneManager
IdCNod
ItemAttachTo(Ident SceneId, Ident ItemId, Ident ParentItemId)CMenuSceneManager
ItemCreate(Ident SceneId, Text ModelName, Text SkinName, Text SkinUrl)CMenuSceneManager
ItemCreate(Ident SceneId, Text ModelName, Text SkinName, Text SkinUrl, Text SkinOptions)CMenuSceneManager
ItemDestroy(Ident SceneId, Ident ItemId)CMenuSceneManager
ItemSetLocation(Ident SceneId, Ident ItemId, Vec3 Position, Real AngleDeg, Boolean IsTurntable)CMenuSceneManager
ItemSetPivot(Ident SceneId, Ident ItemId, Vec3 Pivot)CMenuSceneManager
ItemSetPlayerState(Ident SceneId, Ident ItemId, Vec3 LightrailColor, Vec3 DossardColor, Text DossardNumber, Text DossardTrigram)CMenuSceneManager
ItemSetPlayerState(Ident SceneId, Ident ItemId, CUser User)CMenuSceneManager
ItemSetVehicleState(Ident SceneId, Ident ItemId, Real Steer, Boolean Brakes, Boolean FrontLight, Integer TurboLvl, Integer BoostLvl, Boolean BurnoutSmoke)CMenuSceneManager
ItemSetVisible(Ident SceneId, Ident ItemId, Boolean IsVisible)CMenuSceneManager
ItemTriggerPlayerGesture(Ident SceneId, Ident ItemId)CMenuSceneManager
LightDir0Set(Ident SceneId, Vec3 sRGB, Real Intensity)CMenuSceneManager
MoodLightDir0Set(Ident SceneId, Integer iMood, Vec3 sRGB, Real Intensity, Real AltitudeDeg, Real AzimutDeg)CMenuSceneManager
PlaneReflectEnable(Ident SceneId, Real OutOpacity, CMlQuad Quad0, CMlQuad Quad1, CMlQuad Quad2, CMlQuad Quad3)CMenuSceneManager
PlaneReflectEnable(Ident SceneId, Real OutOpacity, CMlQuad Quad0, CMlQuad Quad1, CMlQuad Quad2, CMlQuad Quad3, Real HorizonAngleDeg_InCamera)CMenuSceneManager
PlaneReflectRefresh()CMenuSceneManager
PodiumTweakShadingSet(Ident SceneId, Real BaseColor, Real CubeReflect, Real PlaneReflect)CMenuSceneManager
PostFxSet(Ident SceneId, Real BloomIntensity)CMenuSceneManager
SceneCreate(Text LayoutFileName)CMenuSceneManager
SceneDestroy(Ident SceneId)CMenuSceneManager
SetBackgroundQuads(Ident SceneId, CMlQuad Quad0, CMlQuad Quad1, CMlQuad Quad2, CMlQuad Quad3)CMenuSceneManager