This is the complete list of members for CModeVehicleManager, including all inherited members.
| Children enum value | CModeVehicleManager | |
| DestroyAllVehicles() | CModeVehicleManager | |
| Driver enum value | CModeVehicleManager | |
| EArmorUse enum name | CModeVehicleManager | |
| ESlotType enum name | CModeVehicleManager | |
| Group enum value | CModeVehicleManager | |
| Id | CNod | |
| MapVehicles_Reset() | CModeVehicleManager | |
| Mine enum value | CModeVehicleManager | |
| Owner enum value | CModeVehicleManager | |
| Passenger enum value | CModeVehicleManager | |
| Self enum value | CModeVehicleManager | |
| Vehicle_Assign_AutoPilot(CModeVehicle Vehicle, Text ModelName) | CModeVehicleManager | |
| Vehicle_Assign_AutoPilot(CModeVehicle Vehicle, Text ModelName, Boolean LoopPath) | CModeVehicleManager | |
| Vehicle_Create(Ident ModelId, Integer Clan, Integer Armor, CModeVehicleManager::EArmorUse ArmorUse, CMapSpawn Spawn) | CModeVehicleManager | |
| Vehicle_Create(Ident ModelId, Vec3 Offset, Integer Armor, CModeVehicleManager::EArmorUse ArmorUse, CModeVehicle Owner) | CModeVehicleManager | |
| Vehicle_Destroy(CModeVehicle Vehicle) | CModeVehicleManager | |
| Vehicle_SetShieldVisible(CModeVehicle Vehicle, Boolean IsVisible) | CModeVehicleManager | |
| Vehicle_SetTrailVisible(CModeVehicle Vehicle, Boolean IsVisible) | CModeVehicleManager | |
| VehicleModel_GetSlotsCount(Ident ModelId, CModeVehicleManager::ESlotType SlotType) | CModeVehicleManager | |
| Vehicles | CModeVehicleManager | |