| Action_GetCooldown(CSmPlayer Player, CSmMode::EActionInput ActionInput) | CSmMode | |
| Action_GetRemainingCooldown(CSmPlayer Player, CSmMode::EActionInput ActionInput) | CSmMode | |
| ActionBind(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, CSmMode::EActionInput ActionInput) | CSmMode | |
| ActionGetModelId(Text ActionName) | CSmMode | |
| ActionList_Add(Text ActionName) | CMode | |
| ActionList_Begin() | CMode | |
| ActionList_Begin() | CMode | |
| ActionList_End() | CMode | |
| ActionLoad(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Ident ModelId) | CSmMode | |
| ActionLoad(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Ident ModelId, Boolean MeleeMode) | CSmMode | |
| ActionLoad(CModeVehicle Vehicle, Integer VehicleSlotIndex, CSmMode::EActionSlot ActionSlot, Ident ModelId) | CSmMode | |
| ActionLoad(CModeTurret Turret, CSmMode::EActionSlot ActionSlot, Ident ModelId) | CSmMode | |
| ActionSetVariant1(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Integer ActionVariant) | CSmMode | |
| ActionSetVariant2(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Integer ActionVariant) | CSmMode | |
| ActionSetVariant3(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Integer ActionVariant) | CSmMode | |
| ActionsManager | CMode | |
| ActionUnBind(CSmPlayer Player, CSmMode::EActionInput ActionInput) | CSmMode | |
| Activity_Match_Create_AddPlayer(Text WebServicesUserId, Text TeamName) | CMode | |
| Activity_Match_Create_AddTeam(Text TeamName) | CMode | |
| Activity_Match_Create_Begin(Text ActivityId) | CMode | |
| Activity_Match_Create_End() | CMode | |
| Activity_Match_ReportResult_Begin() | CMode | |
| Activity_Match_ReportResult_End() | CMode | |
| Activity_Match_ReportResult_SetPlayerResult(Text WebServicesUserId, Integer Rank, Integer Score) | CMode | |
| Activity_Match_ReportResult_SetTeamResult(Text TeamName, Integer Rank, Integer Score) | CMode | |
| AddPlayerAmmo(CSmPlayer Player, CSmMode::EWeapon Weapon, Real DeltaCount) | CSmMode | |
| AllPlayers | CSmMode | |
| AlwaysGiveUp enum value | CSmMode | |
| AlwaysRespawn enum value | CSmMode | |
| Arrow enum value | CSmMode | |
| Author enum value | CMode | |
| AutoTeamBalance() | CMode | |
| BestLap enum value | CSmMode | |
| BestRace enum value | CSmMode | |
| BotPlayers | CSmMode | |
| Bots_AutoIgnoreBotEvents | CSmMode | |
| Bots_AutoRespawn | CSmMode | |
| Bots_AutoSpawn | CSmMode | |
| Bronze enum value | CMode | |
| CanRespawnPlayer(CSmPlayer Player) | CSmMode | |
| CanReTriggerLatestWaypoint | CSmMode | |
| CarDesert enum value | CSmMode | |
| CarRally enum value | CSmMode | |
| CarSnow enum value | CSmMode | |
| CharCanFly | CSmMode | |
| CheckpointBehaviour | CSmMode | |
| ClanScores | CSmMode | |
| ClansNbAlive | CSmMode | |
| ClansNbDead | CSmMode | |
| ClansNbPlayers | CSmMode | |
| ClansNbPlayersAlive | CSmMode | |
| ClansNbTotal | CSmMode | |
| ClientManiaAppUrl | CMode | |
| Consumable1 enum value | CSmMode | |
| Consumable2 enum value | CSmMode | |
| CreateBotPlayer(Ident ModelId, Integer ClanNum) | CSmMode | |
| CrudeExtrapolation_AllowDelay | CSmMode | |
| Custom enum value | CSmMode | |
| DamageInflicted enum value | CSmMode | |
| DamageTaken enum value | CSmMode | |
| DataFileMgr | CMode | |
| Dbg_DumpDeclareForVariables(CNod Nod, Boolean StatsOnly) | CMode | |
| Default enum value | CSmMode | |
| DemoToken_GetAndUseToken(CUser User) | CMode | |
| DemoToken_StartUsingToken() | CMode | |
| DemoToken_StopUsingToken() | CMode | |
| DestroyAllBotPlayers() | CSmMode | |
| DestroyBotPlayer(CSmPlayer BotPlayer) | CSmMode | |
| DisableDefaultSkinPreload | CSmMode | |
| Discard(CSmModeEvent Event) | CSmMode | |
| CMode::Discard(CUIConfigEvent EventToDiscard) | CMode | |
| DoNothing enum value | CSmMode | |
| EActionInput enum name | CSmMode | |
| EActionSlot enum name | CSmMode | |
| ECheckpointBehaviour enum name | CSmMode | |
| EGameplay enum name | CSmMode | |
| EGiveUpBehaviour enum name | CSmMode | |
| EliminationsInflicted enum value | CSmMode | |
| EliminationsTaken enum value | CSmMode | |
| EMedal enum name | CMode | |
| EnableGhostRecording | CMode | |
| EndTime | CSmMode | |
| Entity_AddArmor(CEntity Victim, Integer DeltaArmor, CEntity Shooter, Integer ShooterPoints) | CSmMode | |
| Entity_RemoveArmor(CEntity Victim, Integer DeltaArmor, CEntity Shooter, Integer ShooterPoints) | CSmMode | |
| Entity_TriggerTurbo(CEntity Target, Integer StartTime) | CSmMode | |
| ERespawnBehaviour enum name | CSmMode | |
| ESmScoreSortOrder enum name | CSmMode | |
| EVehicleTransformType enum name | CSmMode | |
| EWeapon enum name | CSmMode | |
| Finished enum value | CMode | |
| ForcedClubLinkUrl1 | CMode | |
| ForcedClubLinkUrl2 | CMode | |
| ForceNavMapsComputation | CSmMode | |
| Gameplay | CSmMode | |
| GameplayVersion | CSmMode | |
| GameScene_ResetAll() | CMode | |
| GetPlayer(CUIConfig UI) | CSmMode | |
| GetPlayer(Text Login) | CSmMode | |
| GetPlayerAmmo(CSmPlayer Player, CSmMode::EWeapon Weapon) | CSmMode | |
| GetPlayerAmmoMax(CSmPlayer Player, CSmMode::EWeapon Weapon) | CSmMode | |
| GetWeaponNum(CSmMode::EWeapon Weapon) | CSmMode | |
| Ghost_CopyToScoreBestRaceAndLap(CGhost Ghost, CSmScore Score) | CSmMode | |
| Ghost_Release(Ident GhostId) | CMode | |
| Ghost_RetrieveFromPlayer(CSmPlayer Player) | CSmMode | |
| Ghost_RetrieveFromPlayer(CSmPlayer Player, Boolean TruncateLaunchedCheckpointsRespawns) | CSmMode | |
| GhostDriver_Download_AddRange(Integer TeamLevelMin, Integer TeamLevelMax, Integer Count) | CMode | |
| GhostDriver_Download_Begin() | CMode | |
| GhostDriver_Download_End() | CMode | |
| GhostDriver_Playlist_Add(CPlayer Player, CGhost Ghost) | CMode | |
| GhostDriver_Playlist_Clear(CPlayer Player) | CMode | |
| GhostDriver_Playlist_GetNextSpawn(CPlayer Player) | CSmMode | |
| GhostDriver_Upload_AddGhost(CGhost Ghost) | CMode | |
| GhostDriver_Upload_Begin(Integer TeamLevel) | CMode | |
| GhostDriver_Upload_End() | CMode | |
| GhostDriver_Upload_TeamMember_Begin() | CMode | |
| GhostDriver_Upload_TeamMember_End() | CMode | |
| GhostDriver_UploadLimits_AddLevel(Integer TeamLevel) | CMode | |
| GhostDriver_UploadLimits_Begin() | CMode | |
| GhostDriver_UploadLimits_End() | CMode | |
| GhostMgr | CSmMode | |
| GhostRecorder_Clear(CSmPlayer Player) | CSmMode | |
| GhostRecorder_Ghosts | CSmMode | |
| GhostRecorder_Ghosts_Select(CSmPlayer Player) | CSmMode | |
| GhostRecorder_SetEnabled(CSmPlayer Player, Boolean Value) | CSmMode | |
| Ghosts | CMode | |
| Ghosts_SetMaxAlpha(Real MaxAlpha) | CSmMode | |
| Ghosts_SetStartTime(Integer StartTime) | CSmMode | |
| GiveUp enum value | CSmMode | |
| GiveUpBeforeFirstCheckpoint enum value | CSmMode | |
| GiveUpBehaviour | CSmMode | |
| GiveUpBehaviour_RespawnAfter | CSmMode | |
| GiveUpBehaviour_RespawnAfter_SetLandmark(CSmPlayer Player, CMapSpawn Spawn, Integer Date) | CSmMode | |
| GiveUpBehaviour_SkipAfterFinishLine | CSmMode | |
| Gold enum value | CMode | |
| HasPodium | CMode | |
| Http | CMode | |
| Hud | CMode | |
| Hud_Load(Text ModuleName) | CMode | |
| Id | CNod | |
| InfiniteLaps enum value | CSmMode | |
| Input | CMode | |
| ItemList_Add(Text ModelName) | CMode | |
| ItemList_AddWithSkin(Text ModelName, Text SkinNameOrUrl) | CMode | |
| ItemList_AddWithSkin(Text ModelName, Text SkinNameOrUrl, Text SkinOptions) | CMode | |
| ItemList_Begin() | CMode | |
| ItemList_Begin() | CMode | |
| ItemList_End() | CMode | |
| Ladder_AddPlayer(CScore PlayerScore) | CMode | |
| Ladder_CancelMatchRequest() | CMode | |
| Ladder_CloseMatchRequest() | CMode | |
| Ladder_EnableChallengeMode(Boolean Enable) | CMode | |
| Ladder_OpenMatch_AddPlayer(CScore PlayerScore) | CMode | |
| Ladder_OpenMatch_BeginRequest() | CMode | |
| Ladder_OpenMatch_EndRequest() | CMode | |
| Ladder_OpenMatch_Request() | CMode | |
| Ladder_RequestInProgress | CMode | |
| Ladder_SetMatchMakingMatchId(Integer MatchId) | CMode | |
| Ladder_SetResultsVersion(Integer Version) | CMode | |
| LadderRank enum value | CSmMode | |
| LapCountOverride | CSmMode | |
| Laser enum value | CSmMode | |
| Load_Request(Text FileName) | CSmMode | |
| LoadedTitle | CMode | |
| Map | CMode | |
| MapBases | CSmMode | |
| MapLandmarks | CSmMode | |
| MapLandmarks_BotPath | CSmMode | |
| MapLandmarks_BotSpawn | CSmMode | |
| MapLandmarks_Foundation | CSmMode | |
| MapLandmarks_Gate | CSmMode | |
| MapLandmarks_Gauge | CSmMode | |
| MapLandmarks_ObjectAnchor | CSmMode | |
| MapLandmarks_PlayerSpawn | CSmMode | |
| MapLandmarks_Sector | CSmMode | |
| MapList | CMode | |
| MapLoaded | CMode | |
| MapName | CMode | |
| MapPlayerModelName | CMode | |
| MapRecord_GetListByMapAndPlayerList(Ident UserId, Array< Text > WebServicesUserIdList, Text MapUid, Text ScopeType, Text ScopeId, Text GameMode, Text GameModeCustomData) | CMode | |
| MatchEndRequested | CMode | |
| Missile enum value | CSmMode | |
| ModeStatusMessage | CMode | |
| Mood_GetDayDuration() | CSmMode | |
| Mood_GetTimeOfDay() | CSmMode | |
| Mood_IsNight() | CSmMode | |
| Mood_SetTimeOfDay(Real Time01) | CSmMode | |
| Movement enum value | CSmMode | |
| Mp3Beta0 enum value | CSmMode | |
| Name enum value | CSmMode | |
| NeutralEmblemUrl | CMode | |
| NextMapIndex | CMode | |
| None enum value | CSmMode | |
| Now | CMode | |
| Nucleus enum value | CSmMode | |
| ObjectCreate(Ident ModelId) | CSmMode | |
| ObjectDestroy(CSmObject Object) | CSmMode | |
| ObjectDestroyAll() | CSmMode | |
| Objects | CSmMode | |
| OffZoneCenterLandmarkId | CSmMode | |
| OffZoneRadius | CSmMode | |
| OffZoneRadiusSpeed | CSmMode | |
| PassOn(CSmModeEvent Event) | CSmMode | |
| CMode::PassOn(CUIConfigEvent EventToPassOn) | CMode | |
| PendingEvents | CSmMode | |
| Period | CMode | |
| Player_AddWaypointTime(CSmPlayer Player, Integer Time, CSmMapLandmark Landmark) | CSmMode | |
| Player_BeginNewLap(CSmPlayer Player, Integer RaceTime) | CSmMode | |
| Player_BeginNewRace(CSmPlayer Player, Integer AbsoluteTime) | CSmMode | |
| Player_ClearLapWaypointTimes(CSmPlayer Player) | CSmMode | |
| Player_ClearRaceWaypointTimes(CSmPlayer Player) | CSmMode | |
| Player_RemoveLastWaypointTime(CSmPlayer Player) | CSmMode | |
| Player_SetFinishTime(CSmPlayer Player, Integer Time, CSmMapLandmark Landmark) | CSmMode | |
| Player_SetPlayerCurLapAsScoreBestLap(CSmPlayer Player) | CSmMode | |
| Player_SetPlayerCurLapAsScorePrevLap(CSmPlayer Player) | CSmMode | |
| Player_SetPlayerCurRaceAsScoreBestRace(CSmPlayer Player) | CSmMode | |
| Player_SetPlayerCurRaceAsScorePrevRace(CSmPlayer Player) | CSmMode | |
| Player_SetPlayerPrevLapAsScoreBestLap(CSmPlayer Player) | CSmMode | |
| Player_SetPlayerPrevLapAsScorePrevLap(CSmPlayer Player) | CSmMode | |
| Players | CSmMode | |
| PlayersNbAlive | CSmMode | |
| PlayersNbDead | CSmMode | |
| PlayersNbTotal | CSmMode | |
| PrevRace enum value | CSmMode | |
| QuickAccess0 enum value | CSmMode | |
| QuickAccess1 enum value | CSmMode | |
| QuickAccess2 enum value | CSmMode | |
| QuickAccess3 enum value | CSmMode | |
| QuickAccess4 enum value | CSmMode | |
| QuickAccess5 enum value | CSmMode | |
| QuickAccess6 enum value | CSmMode | |
| QuickAccess7 enum value | CSmMode | |
| QuickAccess8 enum value | CSmMode | |
| QuickAccess9 enum value | CSmMode | |
| ReadonlyLaunchedCheckpoints | CSmMode | |
| RemoveShieldArmor(Integer VictimShieldId, Integer Damage) | CSmMode | |
| Replay_AutoStart | CMode | |
| Replay_SaveAttackScore(CSmPlayer Player, Integer Score) | CSmMode | |
| Replay_SaveDefenseScore(CSmPlayer Player, Integer Score) | CSmMode | |
| Replay_SaveInterface() | CSmMode | |
| Replay_SavePlayerOfInterest(CSmPlayer Player) | CSmMode | |
| Replay_SaveTeamScore(Integer Team, Integer Score) | CSmMode | |
| Replay_SaveWinner(CSmPlayer Player) | CSmMode | |
| Replay_Start() | CMode | |
| Replay_Stop() | CMode | |
| RequestLoadMap() | CMode | |
| RequestUnloadMap() | CMode | |
| Reset enum value | CSmMode | |
| RespawnBehaviour | CSmMode | |
| RespawnPlayer(CSmPlayer Player) | CSmMode | |
| RespawnPlayer(CSmPlayer Player, CMapWaypoint Waypoint) | CSmMode | |
| RespawnPlayer(CSmPlayer Player, CMapSpawn Spawn) | CSmMode | |
| Respawns enum value | CSmMode | |
| Rocket enum value | CSmMode | |
| RoundPoints enum value | CSmMode | |
| Save_Request(Text FileName) | CSmMode | |
| Score_Clear(CSmScore Score) | CSmMode | |
| Score_ClearPrevLap(CSmScore Score) | CSmMode | |
| Score_ClearPrevRace(CSmScore Score) | CSmMode | |
| ScoreMgr | CMode | |
| Scores | CSmMode | |
| Scores_AutoUpdateLadderRank | CSmMode | |
| Scores_AutoUploadPersonalBests | CSmMode | |
| Scores_ClearAll() | CSmMode | |
| Scores_ComputeLadderRank(CSmMode::ESmScoreSortOrder Criteria) | CSmMode | |
| Scores_SetSortCriteria(CSmMode::ESmScoreSortOrder Criteria) | CSmMode | |
| Scores_SortCriteria | CSmMode | |
| Secondary enum value | CSmMode | |
| ServerAdmin | CMode | |
| ServerLogin | CMode | |
| ServerModeName | CMode | |
| ServerName | CMode | |
| ServerShutdownRequested | CMode | |
| SetClubLogoUrl(Text ClubLogoUrl) | CSmMode | |
| SetDecoImageUrl_DecalSponsor4x1(Text ImageUrl) | CSmMode | |
| SetDecoImageUrl_Screen16x1(Text ImageUrl) | CSmMode | |
| SetDecoImageUrl_Screen16x9(Text ImageUrl) | CSmMode | |
| SetDecoImageUrl_Screen8x1(Text ImageUrl) | CSmMode | |
| SetGameModeNameAndCustomData(Text GameModeName) | CSmMode | |
| SetGameModeNameAndCustomData(Text GameModeName, Text Leaderbord_CustomData) | CSmMode | |
| SetGameModeNameAndCustomData(Text GameModeName, Text Leaderbord_CustomData, Text GhostDriver_CustomData) | CSmMode | |
| SetNbBotPlayers(Integer NbClan1, Integer NbClan2) | CSmMode | |
| SetPlayer_Delayed_AccelCoef(CSmPlayer Player, Real AccelCoef) | CSmMode | |
| SetPlayer_Delayed_AdherenceCoef(CSmPlayer Player, Real AdherenceCoef) | CSmMode | |
| SetPlayer_Delayed_Boost2Down(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_Boost2Up(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_BoostDown(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_BoostUp(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_ControlCoef(CSmPlayer Player, Real ControlCoef) | CSmMode | |
| SetPlayer_Delayed_Cruise(CSmPlayer Player, Boolean Activate, Real CruiseSpeedValue) | CSmMode | |
| SetPlayer_Delayed_ForceEngine(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_Fragile(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_GravityCoef(CSmPlayer Player, Real GravityCoef) | CSmMode | |
| SetPlayer_Delayed_NoBrakes(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_NoEngine(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_NoSteer(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_Reset(CSmPlayer Player) | CSmMode | |
| SetPlayer_Delayed_SlowMotion(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayer_Delayed_TireWear(CSmPlayer Player, Real TireWear) | CSmMode | |
| SetPlayer_Delayed_VehicleTransform(CSmPlayer Player, CSmMode::EVehicleTransformType VehicleTransformType) | CSmMode | |
| SetPlayer_DelayedIsFull(CSmPlayer Player) | CSmMode | |
| SetPlayerAllWeaponAvailable(CSmPlayer Player, Boolean Available) | CSmMode | |
| SetPlayerAmmo(CSmPlayer Player, CSmMode::EWeapon Weapon, Integer Count) | CSmMode | |
| SetPlayerAmmoMax(CSmPlayer Player, CSmMode::EWeapon Weapon, Integer Count) | CSmMode | |
| SetPlayerClan(CSmPlayer Player, Integer ClanNum) | CSmMode | |
| SetPlayerReloadAllWeapons(CSmPlayer Player, Boolean ReloadAllWeapons) | CSmMode | |
| SetPlayerVehicle_Accelerate(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayerVehicle_BrakeValue(CSmPlayer Player, Real BrakeValue) | CSmMode | |
| SetPlayerVehicle_ControlledByMode(CSmPlayer Player, Boolean Activate) | CSmMode | |
| SetPlayerVehicle_MaxSpeedValue(CSmPlayer Player, Real MaxSpeedValue) | CSmMode | |
| SetPlayerVehicle_ResetControlledModeValues(CSmPlayer Player) | CSmMode | |
| SetPlayerVehicle_SteerValue(CSmPlayer Player, Real SteerValue) | CSmMode | |
| SetPlayerVehicle_TargetSpeedValue(CSmPlayer Player, Real TargetSpeedValue) | CSmMode | |
| SetPlayerWeapon(CSmPlayer Player, CSmMode::EWeapon DefaultWeapon, Boolean AutoSwitchWeapon) | CSmMode | |
| SetPlayerWeaponAvailable(CSmPlayer Player, CSmMode::EWeapon Weapon, Boolean Available) | CSmMode | |
| Silver enum value | CMode | |
| Slot_A enum value | CSmMode | |
| Slot_B enum value | CSmMode | |
| Slot_C enum value | CSmMode | |
| Slot_D enum value | CSmMode | |
| Slot_E enum value | CSmMode | |
| Slot_F enum value | CSmMode | |
| Slot_G enum value | CSmMode | |
| Slot_H enum value | CSmMode | |
| Solo_NewRecordSequenceInProgress | CMode | |
| Solo_SetNewRecord(CScore PlayerScore, CMode::EMedal PlayerScore) | CMode | |
| SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CMapSpawn PlayerSpawn, Integer ActivationDate) | CSmMode | |
| SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CMapBotPath BotPath, Integer ActivationDate) | CSmMode | |
| SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CMapBotSpawn BotSpawn, Integer ActivationDate) | CSmMode | |
| SpawnBotPlayer(CSmPlayer Player, CSmPlayer Owner, Integer Armor, Vec3 Offset, Integer ActivationDate) | CSmMode | |
| SpawnDelayDuration | CSmMode | |
| SpawnInvulnerabilityDuration | CSmMode | |
| SpawnPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CMapSpawn PlayerSpawn, Integer ActivationDate) | CSmMode | |
| SpawnPlayer(CSmPlayer Player, Integer ClanNum, CModeTurret Turret, Integer ActivationDate) | CSmMode | |
| SpawnPlayer(CSmPlayer Player, Integer ClanNum, CModeVehicle Vehicle, Integer ActivationDate) | CSmMode | |
| SpawnPlayer(CSmPlayer Player, Integer ClanNum, CModeVehicle Vehicle, Integer SlotIndex, Integer ActivationDate) | CSmMode | |
| Spectators | CSmMode | |
| StartTime | CSmMode | |
| Synchro_AddBarrier() | CMode | |
| Synchro_BarrierReached(Integer Barrier) | CMode | |
| System | CMode | |
| TaskResult_Release(Ident TaskId) | CMode | |
| TaskResults | CMode | |
| Teams | CMode | |
| TotalPoints enum value | CSmMode | |
| Trophy_CompetitionMatch_AddResult(Text WebServicesUserId, Integer MatchRank, Integer TrophyRanking) | CMode | |
| Trophy_CompetitionMatch_ClearResultList() | CMode | |
| Trophy_CompetitionMatch_SendResultList(Text CompetitionName, Text CompetitionStage, Text CompetitionStageStep, Text CompetitionMatchInfo) | CMode | |
| Trophy_LiveTimeAttackAchievement_AddResult(Text WebServicesUserId, Integer MatchRank, Integer TrophyRanking) | CMode | |
| Trophy_LiveTimeAttackAchievement_ClearResultList() | CMode | |
| Trophy_LiveTimeAttackAchievement_SendResultList(Integer Duration) | CMode | |
| TurretsManager | CMode | |
| TweakTeamColorsToAvoidHueOverlap() | CMode | |
| UIManager | CMode | |
| UiScoresPointsLimit | CSmMode | |
| UiUpdatePeriod | CMode | |
| UnspawnAnimDuration | CSmMode | |
| UnspawnPlayer(CSmPlayer Player) | CSmMode | |
| UseAllies | CSmMode | |
| UseAmmoBonusOnHit | CSmMode | |
| UseBeaconsWithRecipients | CSmMode | |
| UseClans | CSmMode | |
| UseDefaultActionEvents | CSmMode | |
| UseForcedClans | CSmMode | |
| UseGuns | CSmMode | |
| UseInterractiveScreensIn3d | CSmMode | |
| UseLaserSkewering | CSmMode | |
| UseLaserVsBullets | CSmMode | |
| UseLaunchedCheckpoints | CSmMode | |
| UseMinimap | CMode | |
| UseMultiClans | CSmMode | |
| UsePlayerTagging | CSmMode | |
| UseProtectClanmates | CSmMode | |
| UsePvECollisions | CSmMode | |
| UsePvPCollisions | CSmMode | |
| UsePvPWeapons | CSmMode | |
| UserMgr | CMode | |
| Users | CMode | |
| Users_AreAllies(CUser User1, CUser User2) | CMode | |
| Users_CreateFake(Text NickName, Integer RequestedTeam) | CMode | |
| Users_DestroyAllFakes() | CMode | |
| Users_DestroyFake(CUser User) | CMode | |
| Users_RequestSwitchToSpectator(CUser User) | CMode | |
| Users_SetNbFakeUsers(Integer NbTeam1, Integer NbTeam2) | CMode | |
| UseSameWallJump | CSmMode | |
| UseStunts | CSmMode | |
| VehiclesManager | CMode | |
| Weapon enum value | CSmMode | |
| Xml | CMode | |
| XmlRpc | CMode | |