ManiaScript Trackmania 2020  30/10/2024
CSmMode Member List

This is the complete list of members for CSmMode, including all inherited members.

Action_GetCooldown(CSmPlayer Player, CSmMode::EActionInput ActionInput)CSmMode
Action_GetRemainingCooldown(CSmPlayer Player, CSmMode::EActionInput ActionInput)CSmMode
ActionBind(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, CSmMode::EActionInput ActionInput)CSmMode
ActionGetModelId(Text ActionName)CSmMode
ActionList_Add(Text ActionName)CMode
ActionList_Begin()CMode
ActionList_Begin()CMode
ActionList_End()CMode
ActionLoad(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Ident ModelId)CSmMode
ActionLoad(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Ident ModelId, Boolean MeleeMode)CSmMode
ActionLoad(CModeVehicle Vehicle, Integer VehicleSlotIndex, CSmMode::EActionSlot ActionSlot, Ident ModelId)CSmMode
ActionLoad(CModeTurret Turret, CSmMode::EActionSlot ActionSlot, Ident ModelId)CSmMode
ActionSetVariant1(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Integer ActionVariant)CSmMode
ActionSetVariant2(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Integer ActionVariant)CSmMode
ActionSetVariant3(CSmPlayer Player, CSmMode::EActionSlot ActionSlot, Integer ActionVariant)CSmMode
ActionsManagerCMode
ActionUnBind(CSmPlayer Player, CSmMode::EActionInput ActionInput)CSmMode
Activity_Match_Create_AddPlayer(Text WebServicesUserId, Text TeamName)CMode
Activity_Match_Create_AddTeam(Text TeamName)CMode
Activity_Match_Create_Begin(Text ActivityId)CMode
Activity_Match_Create_End()CMode
Activity_Match_ReportResult_Begin()CMode
Activity_Match_ReportResult_End()CMode
Activity_Match_ReportResult_SetPlayerResult(Text WebServicesUserId, Integer Rank, Integer Score)CMode
Activity_Match_ReportResult_SetTeamResult(Text TeamName, Integer Rank, Integer Score)CMode
AddPlayerAmmo(CSmPlayer Player, CSmMode::EWeapon Weapon, Real DeltaCount)CSmMode
AllPlayersCSmMode
AlwaysGiveUp enum valueCSmMode
AlwaysRespawn enum valueCSmMode
Arrow enum valueCSmMode
Author enum valueCMode
AutoTeamBalance()CMode
BestLap enum valueCSmMode
BestRace enum valueCSmMode
BotPlayersCSmMode
Bots_AutoIgnoreBotEventsCSmMode
Bots_AutoRespawnCSmMode
Bots_AutoSpawnCSmMode
Bronze enum valueCMode
CanRespawnPlayer(CSmPlayer Player)CSmMode
CanReTriggerLatestWaypointCSmMode
CarDesert enum valueCSmMode
CarRally enum valueCSmMode
CarSnow enum valueCSmMode
CharCanFlyCSmMode
CheckpointBehaviourCSmMode
ClanScoresCSmMode
ClansNbAliveCSmMode
ClansNbDeadCSmMode
ClansNbPlayersCSmMode
ClansNbPlayersAliveCSmMode
ClansNbTotalCSmMode
ClientManiaAppUrlCMode
Consumable1 enum valueCSmMode
Consumable2 enum valueCSmMode
CreateBotPlayer(Ident ModelId, Integer ClanNum)CSmMode
CrudeExtrapolation_AllowDelayCSmMode
Custom enum valueCSmMode
DamageInflicted enum valueCSmMode
DamageTaken enum valueCSmMode
DataFileMgrCMode
Dbg_DumpDeclareForVariables(CNod Nod, Boolean StatsOnly)CMode
Default enum valueCSmMode
DemoToken_GetAndUseToken(CUser User)CMode
DemoToken_StartUsingToken()CMode
DemoToken_StopUsingToken()CMode
DestroyAllBotPlayers()CSmMode
DestroyBotPlayer(CSmPlayer BotPlayer)CSmMode
DisableDefaultSkinPreloadCSmMode
Discard(CSmModeEvent Event)CSmMode
CMode::Discard(CUIConfigEvent EventToDiscard)CMode
DoNothing enum valueCSmMode
EActionInput enum nameCSmMode
EActionSlot enum nameCSmMode
ECheckpointBehaviour enum nameCSmMode
EGameplay enum nameCSmMode
EGiveUpBehaviour enum nameCSmMode
EliminationsInflicted enum valueCSmMode
EliminationsTaken enum valueCSmMode
EMedal enum nameCMode
EnableGhostRecordingCMode
EndTimeCSmMode
Entity_AddArmor(CEntity Victim, Integer DeltaArmor, CEntity Shooter, Integer ShooterPoints)CSmMode
Entity_RemoveArmor(CEntity Victim, Integer DeltaArmor, CEntity Shooter, Integer ShooterPoints)CSmMode
Entity_TriggerTurbo(CEntity Target, Integer StartTime)CSmMode
ERespawnBehaviour enum nameCSmMode
ESmScoreSortOrder enum nameCSmMode
EVehicleTransformType enum nameCSmMode
EWeapon enum nameCSmMode
Finished enum valueCMode
ForcedClubLinkUrl1CMode
ForcedClubLinkUrl2CMode
ForceNavMapsComputationCSmMode
GameplayCSmMode
GameplayVersionCSmMode
GameScene_ResetAll()CMode
GetPlayer(CUIConfig UI)CSmMode
GetPlayer(Text Login)CSmMode
GetPlayerAmmo(CSmPlayer Player, CSmMode::EWeapon Weapon)CSmMode
GetPlayerAmmoMax(CSmPlayer Player, CSmMode::EWeapon Weapon)CSmMode
GetWeaponNum(CSmMode::EWeapon Weapon)CSmMode
Ghost_CopyToScoreBestRaceAndLap(CGhost Ghost, CSmScore Score)CSmMode
Ghost_Release(Ident GhostId)CMode
Ghost_RetrieveFromPlayer(CSmPlayer Player)CSmMode
Ghost_RetrieveFromPlayer(CSmPlayer Player, Boolean TruncateLaunchedCheckpointsRespawns)CSmMode
GhostDriver_Download_AddRange(Integer TeamLevelMin, Integer TeamLevelMax, Integer Count)CMode
GhostDriver_Download_Begin()CMode
GhostDriver_Download_End()CMode
GhostDriver_Playlist_Add(CPlayer Player, CGhost Ghost)CMode
GhostDriver_Playlist_Clear(CPlayer Player)CMode
GhostDriver_Playlist_GetNextSpawn(CPlayer Player)CSmMode
GhostDriver_Upload_AddGhost(CGhost Ghost)CMode
GhostDriver_Upload_Begin(Integer TeamLevel)CMode
GhostDriver_Upload_End()CMode
GhostDriver_Upload_TeamMember_Begin()CMode
GhostDriver_Upload_TeamMember_End()CMode
GhostDriver_UploadLimits_AddLevel(Integer TeamLevel)CMode
GhostDriver_UploadLimits_Begin()CMode
GhostDriver_UploadLimits_End()CMode
GhostMgrCSmMode
GhostRecorder_Clear(CSmPlayer Player)CSmMode
GhostRecorder_GhostsCSmMode
GhostRecorder_Ghosts_Select(CSmPlayer Player)CSmMode
GhostRecorder_SetEnabled(CSmPlayer Player, Boolean Value)CSmMode
GhostsCMode
Ghosts_SetMaxAlpha(Real MaxAlpha)CSmMode
Ghosts_SetStartTime(Integer StartTime)CSmMode
GiveUp enum valueCSmMode
GiveUpBeforeFirstCheckpoint enum valueCSmMode
GiveUpBehaviourCSmMode
GiveUpBehaviour_RespawnAfterCSmMode
GiveUpBehaviour_RespawnAfter_SetLandmark(CSmPlayer Player, CMapSpawn Spawn, Integer Date)CSmMode
GiveUpBehaviour_SkipAfterFinishLineCSmMode
Gold enum valueCMode
HasPodiumCMode
HttpCMode
HudCMode
Hud_Load(Text ModuleName)CMode
IdCNod
InfiniteLaps enum valueCSmMode
InputCMode
ItemList_Add(Text ModelName)CMode
ItemList_AddWithSkin(Text ModelName, Text SkinNameOrUrl)CMode
ItemList_AddWithSkin(Text ModelName, Text SkinNameOrUrl, Text SkinOptions)CMode
ItemList_Begin()CMode
ItemList_Begin()CMode
ItemList_End()CMode
Ladder_AddPlayer(CScore PlayerScore)CMode
Ladder_CancelMatchRequest()CMode
Ladder_CloseMatchRequest()CMode
Ladder_EnableChallengeMode(Boolean Enable)CMode
Ladder_OpenMatch_AddPlayer(CScore PlayerScore)CMode
Ladder_OpenMatch_BeginRequest()CMode
Ladder_OpenMatch_EndRequest()CMode
Ladder_OpenMatch_Request()CMode
Ladder_RequestInProgressCMode
Ladder_SetMatchMakingMatchId(Integer MatchId)CMode
Ladder_SetResultsVersion(Integer Version)CMode
LadderRank enum valueCSmMode
LapCountOverrideCSmMode
Laser enum valueCSmMode
Load_Request(Text FileName)CSmMode
LoadedTitleCMode
MapCMode
MapBasesCSmMode
MapLandmarksCSmMode
MapLandmarks_BotPathCSmMode
MapLandmarks_BotSpawnCSmMode
MapLandmarks_FoundationCSmMode
MapLandmarks_GateCSmMode
MapLandmarks_GaugeCSmMode
MapLandmarks_ObjectAnchorCSmMode
MapLandmarks_PlayerSpawnCSmMode
MapLandmarks_SectorCSmMode
MapListCMode
MapLoadedCMode
MapNameCMode
MapPlayerModelNameCMode
MapRecord_GetListByMapAndPlayerList(Ident UserId, Array< Text > WebServicesUserIdList, Text MapUid, Text ScopeType, Text ScopeId, Text GameMode, Text GameModeCustomData)CMode
MatchEndRequestedCMode
Missile enum valueCSmMode
ModeStatusMessageCMode
Mood_GetDayDuration()CSmMode
Mood_GetTimeOfDay()CSmMode
Mood_IsNight()CSmMode
Mood_SetTimeOfDay(Real Time01)CSmMode
Movement enum valueCSmMode
Mp3Beta0 enum valueCSmMode
Name enum valueCSmMode
NeutralEmblemUrlCMode
NextMapIndexCMode
None enum valueCSmMode
NowCMode
Nucleus enum valueCSmMode
ObjectCreate(Ident ModelId)CSmMode
ObjectDestroy(CSmObject Object)CSmMode
ObjectDestroyAll()CSmMode
ObjectsCSmMode
OffZoneCenterLandmarkIdCSmMode
OffZoneRadiusCSmMode
OffZoneRadiusSpeedCSmMode
PassOn(CSmModeEvent Event)CSmMode
CMode::PassOn(CUIConfigEvent EventToPassOn)CMode
PendingEventsCSmMode
PeriodCMode
Player_AddWaypointTime(CSmPlayer Player, Integer Time, CSmMapLandmark Landmark)CSmMode
Player_BeginNewLap(CSmPlayer Player, Integer RaceTime)CSmMode
Player_BeginNewRace(CSmPlayer Player, Integer AbsoluteTime)CSmMode
Player_ClearLapWaypointTimes(CSmPlayer Player)CSmMode
Player_ClearRaceWaypointTimes(CSmPlayer Player)CSmMode
Player_RemoveLastWaypointTime(CSmPlayer Player)CSmMode
Player_SetFinishTime(CSmPlayer Player, Integer Time, CSmMapLandmark Landmark)CSmMode
Player_SetPlayerCurLapAsScoreBestLap(CSmPlayer Player)CSmMode
Player_SetPlayerCurLapAsScorePrevLap(CSmPlayer Player)CSmMode
Player_SetPlayerCurRaceAsScoreBestRace(CSmPlayer Player)CSmMode
Player_SetPlayerCurRaceAsScorePrevRace(CSmPlayer Player)CSmMode
Player_SetPlayerPrevLapAsScoreBestLap(CSmPlayer Player)CSmMode
Player_SetPlayerPrevLapAsScorePrevLap(CSmPlayer Player)CSmMode
PlayersCSmMode
PlayersNbAliveCSmMode
PlayersNbDeadCSmMode
PlayersNbTotalCSmMode
PrevRace enum valueCSmMode
QuickAccess0 enum valueCSmMode
QuickAccess1 enum valueCSmMode
QuickAccess2 enum valueCSmMode
QuickAccess3 enum valueCSmMode
QuickAccess4 enum valueCSmMode
QuickAccess5 enum valueCSmMode
QuickAccess6 enum valueCSmMode
QuickAccess7 enum valueCSmMode
QuickAccess8 enum valueCSmMode
QuickAccess9 enum valueCSmMode
ReadonlyLaunchedCheckpointsCSmMode
RemoveShieldArmor(Integer VictimShieldId, Integer Damage)CSmMode
Replay_AutoStartCMode
Replay_SaveAttackScore(CSmPlayer Player, Integer Score)CSmMode
Replay_SaveDefenseScore(CSmPlayer Player, Integer Score)CSmMode
Replay_SaveInterface()CSmMode
Replay_SavePlayerOfInterest(CSmPlayer Player)CSmMode
Replay_SaveTeamScore(Integer Team, Integer Score)CSmMode
Replay_SaveWinner(CSmPlayer Player)CSmMode
Replay_Start()CMode
Replay_Stop()CMode
RequestLoadMap()CMode
RequestUnloadMap()CMode
Reset enum valueCSmMode
RespawnBehaviourCSmMode
RespawnPlayer(CSmPlayer Player)CSmMode
RespawnPlayer(CSmPlayer Player, CMapWaypoint Waypoint)CSmMode
RespawnPlayer(CSmPlayer Player, CMapSpawn Spawn)CSmMode
Respawns enum valueCSmMode
Rocket enum valueCSmMode
RoundPoints enum valueCSmMode
Save_Request(Text FileName)CSmMode
Score_Clear(CSmScore Score)CSmMode
Score_ClearPrevLap(CSmScore Score)CSmMode
Score_ClearPrevRace(CSmScore Score)CSmMode
ScoreMgrCMode
ScoresCSmMode
Scores_AutoUpdateLadderRankCSmMode
Scores_AutoUploadPersonalBestsCSmMode
Scores_ClearAll()CSmMode
Scores_ComputeLadderRank(CSmMode::ESmScoreSortOrder Criteria)CSmMode
Scores_SetSortCriteria(CSmMode::ESmScoreSortOrder Criteria)CSmMode
Scores_SortCriteriaCSmMode
Secondary enum valueCSmMode
ServerAdminCMode
ServerLoginCMode
ServerModeNameCMode
ServerNameCMode
ServerShutdownRequestedCMode
SetClubLogoUrl(Text ClubLogoUrl)CSmMode
SetDecoImageUrl_DecalSponsor4x1(Text ImageUrl)CSmMode
SetDecoImageUrl_Screen16x1(Text ImageUrl)CSmMode
SetDecoImageUrl_Screen16x9(Text ImageUrl)CSmMode
SetDecoImageUrl_Screen8x1(Text ImageUrl)CSmMode
SetGameModeNameAndCustomData(Text GameModeName)CSmMode
SetGameModeNameAndCustomData(Text GameModeName, Text Leaderbord_CustomData)CSmMode
SetGameModeNameAndCustomData(Text GameModeName, Text Leaderbord_CustomData, Text GhostDriver_CustomData)CSmMode
SetNbBotPlayers(Integer NbClan1, Integer NbClan2)CSmMode
SetPlayer_Delayed_AccelCoef(CSmPlayer Player, Real AccelCoef)CSmMode
SetPlayer_Delayed_AdherenceCoef(CSmPlayer Player, Real AdherenceCoef)CSmMode
SetPlayer_Delayed_Boost2Down(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_Boost2Up(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_BoostDown(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_BoostUp(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_ControlCoef(CSmPlayer Player, Real ControlCoef)CSmMode
SetPlayer_Delayed_Cruise(CSmPlayer Player, Boolean Activate, Real CruiseSpeedValue)CSmMode
SetPlayer_Delayed_ForceEngine(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_Fragile(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_GravityCoef(CSmPlayer Player, Real GravityCoef)CSmMode
SetPlayer_Delayed_NoBrakes(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_NoEngine(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_NoSteer(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_Reset(CSmPlayer Player)CSmMode
SetPlayer_Delayed_SlowMotion(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayer_Delayed_TireWear(CSmPlayer Player, Real TireWear)CSmMode
SetPlayer_Delayed_VehicleTransform(CSmPlayer Player, CSmMode::EVehicleTransformType VehicleTransformType)CSmMode
SetPlayer_DelayedIsFull(CSmPlayer Player)CSmMode
SetPlayerAllWeaponAvailable(CSmPlayer Player, Boolean Available)CSmMode
SetPlayerAmmo(CSmPlayer Player, CSmMode::EWeapon Weapon, Integer Count)CSmMode
SetPlayerAmmoMax(CSmPlayer Player, CSmMode::EWeapon Weapon, Integer Count)CSmMode
SetPlayerClan(CSmPlayer Player, Integer ClanNum)CSmMode
SetPlayerReloadAllWeapons(CSmPlayer Player, Boolean ReloadAllWeapons)CSmMode
SetPlayerVehicle_Accelerate(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayerVehicle_BrakeValue(CSmPlayer Player, Real BrakeValue)CSmMode
SetPlayerVehicle_ControlledByMode(CSmPlayer Player, Boolean Activate)CSmMode
SetPlayerVehicle_MaxSpeedValue(CSmPlayer Player, Real MaxSpeedValue)CSmMode
SetPlayerVehicle_ResetControlledModeValues(CSmPlayer Player)CSmMode
SetPlayerVehicle_SteerValue(CSmPlayer Player, Real SteerValue)CSmMode
SetPlayerVehicle_TargetSpeedValue(CSmPlayer Player, Real TargetSpeedValue)CSmMode
SetPlayerWeapon(CSmPlayer Player, CSmMode::EWeapon DefaultWeapon, Boolean AutoSwitchWeapon)CSmMode
SetPlayerWeaponAvailable(CSmPlayer Player, CSmMode::EWeapon Weapon, Boolean Available)CSmMode
Silver enum valueCMode
Slot_A enum valueCSmMode
Slot_B enum valueCSmMode
Slot_C enum valueCSmMode
Slot_D enum valueCSmMode
Slot_E enum valueCSmMode
Slot_F enum valueCSmMode
Slot_G enum valueCSmMode
Slot_H enum valueCSmMode
Solo_NewRecordSequenceInProgressCMode
Solo_SetNewRecord(CScore PlayerScore, CMode::EMedal PlayerScore)CMode
SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CMapSpawn PlayerSpawn, Integer ActivationDate)CSmMode
SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CMapBotPath BotPath, Integer ActivationDate)CSmMode
SpawnBotPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CMapBotSpawn BotSpawn, Integer ActivationDate)CSmMode
SpawnBotPlayer(CSmPlayer Player, CSmPlayer Owner, Integer Armor, Vec3 Offset, Integer ActivationDate)CSmMode
SpawnDelayDurationCSmMode
SpawnInvulnerabilityDurationCSmMode
SpawnPlayer(CSmPlayer Player, Integer ClanNum, Integer Armor, CMapSpawn PlayerSpawn, Integer ActivationDate)CSmMode
SpawnPlayer(CSmPlayer Player, Integer ClanNum, CModeTurret Turret, Integer ActivationDate)CSmMode
SpawnPlayer(CSmPlayer Player, Integer ClanNum, CModeVehicle Vehicle, Integer ActivationDate)CSmMode
SpawnPlayer(CSmPlayer Player, Integer ClanNum, CModeVehicle Vehicle, Integer SlotIndex, Integer ActivationDate)CSmMode
SpectatorsCSmMode
StartTimeCSmMode
Synchro_AddBarrier()CMode
Synchro_BarrierReached(Integer Barrier)CMode
SystemCMode
TaskResult_Release(Ident TaskId)CMode
TaskResultsCMode
TeamsCMode
TotalPoints enum valueCSmMode
Trophy_CompetitionMatch_AddResult(Text WebServicesUserId, Integer MatchRank, Integer TrophyRanking)CMode
Trophy_CompetitionMatch_ClearResultList()CMode
Trophy_CompetitionMatch_SendResultList(Text CompetitionName, Text CompetitionStage, Text CompetitionStageStep, Text CompetitionMatchInfo)CMode
Trophy_LiveTimeAttackAchievement_AddResult(Text WebServicesUserId, Integer MatchRank, Integer TrophyRanking)CMode
Trophy_LiveTimeAttackAchievement_ClearResultList()CMode
Trophy_LiveTimeAttackAchievement_SendResultList(Integer Duration)CMode
TurretsManagerCMode
TweakTeamColorsToAvoidHueOverlap()CMode
UIManagerCMode
UiScoresPointsLimitCSmMode
UiUpdatePeriodCMode
UnspawnAnimDurationCSmMode
UnspawnPlayer(CSmPlayer Player)CSmMode
UseAlliesCSmMode
UseAmmoBonusOnHitCSmMode
UseBeaconsWithRecipientsCSmMode
UseClansCSmMode
UseDefaultActionEventsCSmMode
UseForcedClansCSmMode
UseGunsCSmMode
UseInterractiveScreensIn3dCSmMode
UseLaserSkeweringCSmMode
UseLaserVsBulletsCSmMode
UseLaunchedCheckpointsCSmMode
UseMinimapCMode
UseMultiClansCSmMode
UsePlayerTaggingCSmMode
UseProtectClanmatesCSmMode
UsePvECollisionsCSmMode
UsePvPCollisionsCSmMode
UsePvPWeaponsCSmMode
UserMgrCMode
UsersCMode
Users_AreAllies(CUser User1, CUser User2)CMode
Users_CreateFake(Text NickName, Integer RequestedTeam)CMode
Users_DestroyAllFakes()CMode
Users_DestroyFake(CUser User)CMode
Users_RequestSwitchToSpectator(CUser User)CMode
Users_SetNbFakeUsers(Integer NbTeam1, Integer NbTeam2)CMode
UseSameWallJumpCSmMode
UseStuntsCSmMode
VehiclesManagerCMode
Weapon enum valueCSmMode
XmlCMode
XmlRpcCMode