ManiaScript Trackmania 2020  30/10/2024
CMlScriptIngame_ReadOnly Class Reference

Documentation for class CMlScriptIngame_ReadOnly. More...

#include <2024_10_30.h>

Inheritance diagram for CMlScriptIngame_ReadOnly:
CMlScript_ReadOnly CNod CSmArenaInterfaceManialinkScriptHandler_ReadOnly

Public Attributes

Integer GameTime
 
CPlaygroundClient const *const Playground
 
Boolean IsSpectator
 
Boolean IsSpectatorClient
 
Boolean UseClans
 
Boolean UseForcedClans
 
CMap const *const Map
 
Array< CTeam const *const > Teams
 
Boolean IsInGameMenuDisplayed
 
Text CurrentServerLogin
 
Text CurrentServerName
 
Text CurrentServerDesc
 
Text CurrentServerJoinLink
 
Text CurrentServerModeName
 
Integer SplitScreenNum
 
Integer SplitScreenCount
 
Boolean SplitScreenIsHorizontal
 
- Public Attributes inherited from CMlScript_ReadOnly
CMlPagePage
 
Boolean PageIsVisible
 
Boolean PageAlwaysUpdateScript
 
Integer Now
 
Integer Period
 
Integer CurrentTime
 
Text CurrentTimeText
 
Text CurrentLocalDateText
 
Text CurrentTimezone
 
CUser const *const LocalUser
 
CTitle const *const LoadedTitle
 
CMlScript_ReadOnly::ESystemPlatform SystemPlatform
 
CMlScript_ReadOnly::ESystemSkuIdentifier SystemSkuIdentifier
 
CParsingManagerXml
 
CVideoManagerVideo
 
CInputManagerInput
 
CAnimManagerAnimMgr
 
- Public Attributes inherited from CNod
Ident const Id
 

Additional Inherited Members

- Public Types inherited from CMlScript_ReadOnly
enum  ESystemPlatform {
  None, Steam, UPlay, PS4,
  XBoxOne, PS5, XBoxSeries, Stadia,
  Luna
}
 
enum  ESystemSkuIdentifier {
  Unknown, EU, US, JP,
  CN
}
 

Detailed Description

Documentation for class CMlScriptIngame_ReadOnly.

Definition at line 10552 of file 2024_10_30.h.

Member Data Documentation

◆ CurrentServerDesc

Text CMlScriptIngame_ReadOnly::CurrentServerDesc

Definition at line 10601 of file 2024_10_30.h.

◆ CurrentServerJoinLink

Text CMlScriptIngame_ReadOnly::CurrentServerJoinLink

Definition at line 10605 of file 2024_10_30.h.

◆ CurrentServerLogin

Text CMlScriptIngame_ReadOnly::CurrentServerLogin

Definition at line 10593 of file 2024_10_30.h.

◆ CurrentServerModeName

Text CMlScriptIngame_ReadOnly::CurrentServerModeName

Definition at line 10609 of file 2024_10_30.h.

◆ CurrentServerName

Text CMlScriptIngame_ReadOnly::CurrentServerName

Definition at line 10597 of file 2024_10_30.h.

◆ GameTime

Integer CMlScriptIngame_ReadOnly::GameTime

Definition at line 10557 of file 2024_10_30.h.

◆ IsInGameMenuDisplayed

Boolean CMlScriptIngame_ReadOnly::IsInGameMenuDisplayed

Definition at line 10589 of file 2024_10_30.h.

◆ IsSpectator

Boolean CMlScriptIngame_ReadOnly::IsSpectator

Is in spectator mode - may be only for a short time between rounds.

Definition at line 10565 of file 2024_10_30.h.

◆ IsSpectatorClient

Boolean CMlScriptIngame_ReadOnly::IsSpectatorClient

Client actually desires to spectate instead of playing.

Definition at line 10569 of file 2024_10_30.h.

◆ Map

CMap const* const CMlScriptIngame_ReadOnly::Map

Definition at line 10581 of file 2024_10_30.h.

◆ Playground

CPlaygroundClient const* const CMlScriptIngame_ReadOnly::Playground

Read-only

Definition at line 10561 of file 2024_10_30.h.

◆ SplitScreenCount

Integer CMlScriptIngame_ReadOnly::SplitScreenCount

Definition at line 10617 of file 2024_10_30.h.

◆ SplitScreenIsHorizontal

Boolean CMlScriptIngame_ReadOnly::SplitScreenIsHorizontal

Definition at line 10621 of file 2024_10_30.h.

◆ SplitScreenNum

Integer CMlScriptIngame_ReadOnly::SplitScreenNum

Definition at line 10613 of file 2024_10_30.h.

◆ Teams

Array<CTeam const * const > CMlScriptIngame_ReadOnly::Teams

Definition at line 10585 of file 2024_10_30.h.

◆ UseClans

Boolean CMlScriptIngame_ReadOnly::UseClans

Definition at line 10573 of file 2024_10_30.h.

◆ UseForcedClans

Boolean CMlScriptIngame_ReadOnly::UseForcedClans

Definition at line 10577 of file 2024_10_30.h.


The documentation for this class was generated from the following file: