This is the complete list of members for CModeTurretManager, including all inherited members.
| Id | CNod | |
| MapTurrets_Reset() | CModeTurretManager | |
| Turret_Activate(CModeTurret Turret) | CModeTurretManager | |
| Turret_Auto_SetAimAnticipation(CModeTurret Turret, Real AimAnticipationMs) | CModeTurretManager | |
| Turret_Auto_SetFirePeriod(CModeTurret Turret, Integer FirePeriodMs) | CModeTurretManager | |
| Turret_Auto_SetTargetDetectionFov(CModeTurret Turret, Real DectectionFOVDeg) | CModeTurretManager | |
| Turret_Auto_SetTargetDetectionRadius(CModeTurret Turret, Real DetectionRadius) | CModeTurretManager | |
| Turret_Create(Ident ModelId, Vec3 Position, Vec3 Direction, Integer Clan, CPlayer OwnerPlayer) | CModeTurretManager | |
| Turret_CreateWithOwner(Ident ModelId, Vec3 Position, Vec3 Direction, Vec3 Up, Integer Clan, Ident OwnerId) | CModeTurretManager | |
| Turret_CreateWithOwner(Ident ModelId, Vec3 Position, Vec3 Direction, Vec3 Up, Integer Clan, Ident OwnerId, Boolean AutoAimOn, Boolean AutoTriggerOn) | CModeTurretManager | |
| Turret_Deactivate(CModeTurret Turret) | CModeTurretManager | |
| Turret_Destroy(CModeTurret Turret) | CModeTurretManager | |
| Turret_DestroyAll() | CModeTurretManager | |
| Turret_GetPosition(CModeTurret Turret) | CModeTurretManager | |
| Turret_Manual_Fire(CModeTurret Turret) | CModeTurretManager | |
| Turret_Manual_SetTargetPos(CModeTurret Turret, Vec3 TargetPos) | CModeTurretManager | |
| Turret_SetIsAutomatic(CModeTurret Turret, Boolean IsAuto) | CModeTurretManager | |
| Turrets | CModeTurretManager | |