Documentation for class CModeTurretManager.
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#include <2024_10_30.h>
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Void | MapTurrets_Reset () |
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CModeTurret | Turret_Create (Ident ModelId, Vec3 Position, Vec3 Direction, Integer Clan, CPlayer OwnerPlayer) |
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CModeTurret | Turret_CreateWithOwner (Ident ModelId, Vec3 Position, Vec3 Direction, Vec3 Up, Integer Clan, Ident OwnerId) |
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CModeTurret | Turret_CreateWithOwner (Ident ModelId, Vec3 Position, Vec3 Direction, Vec3 Up, Integer Clan, Ident OwnerId, Boolean AutoAimOn, Boolean AutoTriggerOn) |
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Vec3 | Turret_GetPosition (CModeTurret Turret) |
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Void | Turret_Destroy (CModeTurret Turret) |
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Void | Turret_DestroyAll () |
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Void | Turret_Activate (CModeTurret Turret) |
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Void | Turret_Deactivate (CModeTurret Turret) |
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Void | Turret_SetIsAutomatic (CModeTurret Turret, Boolean IsAuto) |
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Void | Turret_Auto_SetAimAnticipation (CModeTurret Turret, Real AimAnticipationMs) |
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Void | Turret_Auto_SetFirePeriod (CModeTurret Turret, Integer FirePeriodMs) |
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Void | Turret_Auto_SetTargetDetectionFov (CModeTurret Turret, Real DectectionFOVDeg) |
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Void | Turret_Auto_SetTargetDetectionRadius (CModeTurret Turret, Real DetectionRadius) |
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Void | Turret_Manual_SetTargetPos (CModeTurret Turret, Vec3 TargetPos) |
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Void | Turret_Manual_Fire (CModeTurret Turret) |
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Documentation for class CModeTurretManager.
Definition at line 17661 of file 2024_10_30.h.
◆ MapTurrets_Reset()
Void CModeTurretManager::MapTurrets_Reset |
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◆ Turret_Activate()
◆ Turret_Auto_SetAimAnticipation()
Void CModeTurretManager::Turret_Auto_SetAimAnticipation |
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CModeTurret |
Turret, |
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Real |
AimAnticipationMs |
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◆ Turret_Auto_SetFirePeriod()
◆ Turret_Auto_SetTargetDetectionFov()
Void CModeTurretManager::Turret_Auto_SetTargetDetectionFov |
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CModeTurret |
Turret, |
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Real |
DectectionFOVDeg |
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◆ Turret_Auto_SetTargetDetectionRadius()
Void CModeTurretManager::Turret_Auto_SetTargetDetectionRadius |
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CModeTurret |
Turret, |
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Real |
DetectionRadius |
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◆ Turret_Create()
◆ Turret_CreateWithOwner() [1/2]
◆ Turret_CreateWithOwner() [2/2]
◆ Turret_Deactivate()
◆ Turret_Destroy()
◆ Turret_DestroyAll()
Void CModeTurretManager::Turret_DestroyAll |
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◆ Turret_GetPosition()
◆ Turret_Manual_Fire()
◆ Turret_Manual_SetTargetPos()
◆ Turret_SetIsAutomatic()
◆ Turrets
The documentation for this class was generated from the following file: