ManiaScript Trackmania 2020  30/10/2024
CPlayer Class Reference

A player is the incarnation of the user in the playground. More...

#include <2024_10_30.h>

Inheritance diagram for CPlayer:
CEntity CNod CSmPlayer

Public Attributes

CUser *const User
 
Integer const RequestedClan
 
Boolean const RequestsSpectate
 
Integer LandmarkOrderSelector_Race
 
- Public Attributes inherited from CEntity
Ident const MarkerId
 
- Public Attributes inherited from CNod
Ident const Id
 

Detailed Description

A player is the incarnation of the user in the playground.

Supported declare modes :

  • Local
  • NetworkRead
  • NetworkWrite

Definition at line 8006 of file 2024_10_30.h.

Member Data Documentation

◆ LandmarkOrderSelector_Race

Integer CPlayer::LandmarkOrderSelector_Race

This player will only have Race interactions (CP, finishes...) with landmarks whose Order is equal to the selector. Set to -1 to interact with all landmarks.

Definition at line 8023 of file 2024_10_30.h.

◆ RequestedClan

Integer const CPlayer::RequestedClan

Definition at line 8015 of file 2024_10_30.h.

◆ RequestsSpectate

Boolean const CPlayer::RequestsSpectate

Definition at line 8019 of file 2024_10_30.h.

◆ User

CUser* const CPlayer::User

Definition at line 8011 of file 2024_10_30.h.


The documentation for this class was generated from the following file: