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ManiaScript Trackmania 2020
30/10/2024
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Ingame Manialink API for ShootMania. More...
#include <2024_10_30.h>
Ingame Manialink API for ShootMania.
Supported declare modes :
Definition at line 2819 of file 2024_10_30.h.
Integer CSmMlScriptIngame::ArenaNow |
Definition at line 2824 of file 2024_10_30.h.
Definition at line 2848 of file 2024_10_30.h.
CSmPlayer* const CSmMlScriptIngame::GUIPlayer |
Player currently targetted by the camera. Same as InputPlayer when playing. Can be null in freecam when there's no specific target.
Definition at line 2832 of file 2024_10_30.h.
Boolean CSmMlScriptIngame::HideResumePlayingButton |
Definition at line 2852 of file 2024_10_30.h.
CSmPlayer* const CSmMlScriptIngame::InputPlayer |
Player receiving the inputs. Null if spectating other players.
Definition at line 2828 of file 2024_10_30.h.
Array<CSmMapBase const * const > CSmMlScriptIngame::MapBases |
Definition at line 2856 of file 2024_10_30.h.
Array<CSmMapLandmark const * const > CSmMlScriptIngame::MapLandmarks |
Definition at line 2860 of file 2024_10_30.h.
Array<CSmMapLandmark const * const > CSmMlScriptIngame::MapLandmarks_BotPath |
Definition at line 2876 of file 2024_10_30.h.
Array<CSmMapLandmark const * const > CSmMlScriptIngame::MapLandmarks_Foundation |
Definition at line 2888 of file 2024_10_30.h.
Array<CSmMapLandmark const * const > CSmMlScriptIngame::MapLandmarks_Gate |
Definition at line 2884 of file 2024_10_30.h.
Array<CSmMapLandmark const * const > CSmMlScriptIngame::MapLandmarks_Gauge |
Definition at line 2868 of file 2024_10_30.h.
Array<CSmMapLandmark const * const > CSmMlScriptIngame::MapLandmarks_ObjectAnchor |
Definition at line 2880 of file 2024_10_30.h.
Array<CSmMapLandmark const * const > CSmMlScriptIngame::MapLandmarks_PlayerSpawn |
Definition at line 2864 of file 2024_10_30.h.
Array<CSmMapLandmark const * const > CSmMlScriptIngame::MapLandmarks_Sector |
Definition at line 2872 of file 2024_10_30.h.
Definition at line 2836 of file 2024_10_30.h.
Definition at line 2844 of file 2024_10_30.h.
Array<CModeVehicle const * const > CSmMlScriptIngame::Vehicles |
Definition at line 2840 of file 2024_10_30.h.